Monday, December 28, 2009

Playing Bant In Standard Part Two

Hello!

This is part two from my last post that can be found here. Today I will be sharing how I sideboard in different matchups with my Bant deck. For reference here is the list...

Main Deck:
4 Noble Hiearch
2 Birds of Paradise
4 Steward of Valeron
4 Baneslayer Angel
4 Emeria Angel
4 Knight of the Reliquary
1 Battlegrace Angel
4 Rhox War Monk
2 Path to Exile
3 Brave the Elements
2 Ajani Goldmane
1 Elspeth, Knight-Errant
2 honor of the pure

4 mist rainforest
3 marsh flats
1 verdant catacombs
3 seaside citadel
4 sunpedal grove
1 kabiri crossroads
1 island
2 plains
4 forest

Sideboard:
2 battlegrace angel
4 wall of denial
2 qasil pridemage
1 world queller
3 great sable stag
2 path to exile
1 gargoyle castle

This can also be found in a much better format at http://www.mtgfanatic.com/. Click here to got to the deck.

This next part talks about why I have the cards that I do in my sideboard.

2 Battlegrace Angel- She is boarded in against other big creature decks like Naya and Eldrazi Green. Battlegrace is really just more angels and provides an already big knight of the reliquary with life link or just flys over there guys and races them.

4 wall of denial- This card is used to combat Boros and RDW... The original list played Grizziled Leotau but wall has a better matchup against RDW because they have nothing in their deck to stop it (besides an earthquake for 8 but by then they should be dead anyways...).

2 Qasil Pridemage, 1 World Queller- These are very good against Turbo Fog and Eldrazi Green because they take out their artifacts AKA their win conditions. And if Green cannot hit a Monument against you they lose. You could play 3 Quellers, or 2 Quellers 1 Pridemage... I am not sure wich number is correct I guess it depends on the player of the deck.

3 Great Sable Stag- At first Manu said the deck has a bad matchup against Vampires, and stags really help in that match... they are also better against jund and attack through wall of denial!

2 Path to Exile- These are here for more Baneslayer hate! If in game one your opponent casts a Baneslayer Angel (BSA from here on out) you should board these in.

1 Gargoyle Castle- This goes in whenever you board out War Monk in replace of the singleton Island. It is a great late game fetch with Knight.

Without further ado let's get started...

JUND~ Jund being the "Top Dog" of the format means that if you want to compete, you have to beable to beat this deck. Lucky for us, we can! In this matchup an early Rhox War Monk is a huge threat (it is lightning bolt proof and blocks Thrinax, Bloodbraid and Borderland Ranger aswel as Master of the Wild Hunt. Going turn one Hiearch, turn 2 War Monk, turn three attack for four then dropping a Knight of the Reliquary is very insane. And if you can follow that up with turn 4 Emeria angel, you can go fetchland, bird, basic land, bird, activate Knight and repeat the process. By then you have your opponent swarmed and a Goldmane, Honor or Baneslayer will seal up the game. Against Jund it is best to wait untill you have six mana up so you can go BSA with Brave the Elements backup. But if you don't have Brave go for it.

IN: 3 Great Sable Stag
Out: 2 Ajani Goldmane, 1 Battlegrace Angel.

Post board things get a bit trickey, as they have most likely boarded in more removal and the all star Malakir Bloodwitch! Bloodwitch beats BSA every time.
That is why we have stags. They cannot be killed by the removal they board in and it attacks threw Malakir Bloodwitch. An exalted stag races Malakir Bloodwitch you know! Brave the elements is also key in saving your guys. Ajani leaves because it is just a target to blightning and mostly only uses its -1 ability once. BSA War Monks and Stags should get you their...


NAYA~ This match resolves around who controls the last Baneslayer, therefore, Brave The Elements is very much needed. You want to hold path for their BSA's and try to grind out a win game one.

IN: 2 Battlegrace Angel, 2 Path to Exile, 1 Gargoyle Castle

Out: 4 Rhox War Monk, 1 Island

War monk only blocks Wild Nactil effectivly and a smart Naya player boards those out. Path takes out their angels and 3 Battlegrace means more angels for you!

BOROS~ You probably lose game one. Try to resolve a BSA and use your bird tokens as chump blockers.

After board however, things get much better!

IN: 4 wall of denial, 2 path to exile.
OUT:3 brave the elements 2 honor of the pure, 1 battlegrace angel

Wall just trumps them! the reason we board out honor is because I would rather play a creature then a spell to
make my guys bigger. war monk doesn't block very well but does preform quite well on the offence so leaving it in is correct. Battlegrace is mutch to slow and BSA is just way better. Ajani goldmane is amazing because you basicaly pump your guys, attack into there small guys and you can still block their guys when they are bigger. Path is just to minimize their threat level and helps make sure you always have more walls they they do attackers. Post board this matchup is good. Also use this board plan for against RDW.

VAMPIRES~ Be as Aggresive as possible, play as many guys as you can and try to swarm them.

IN: 2 path to exile (Nocturnus is a pain) 3 Great Sable Stag (they whole deck is black)

Out: 2 Honor of the pure, 2 ajani goldmane, 1 elspeth


Again, the size of your guys doesn't matter. Try not to cast Stag when you don`t have any other creatures out because Gatekeeper of Malakir will put an end to it (Gatekeeper is the only card vampires plays that can kill it).

Eldrazi Green- Board same as Naya but also add these cards for the following cards.

IN: 2 Qasil Pridemage, 1 world queller
OUT: 2 honor of the pure 1 ajani goldmane


This is a Naya matchup, but far more easier. just keep monument off the table!


TURBO FOG- This is your hardest matchup. you want to be as fast as possible.

IN: 2 Pridemage, 1 World Queller, 3 Stag,
OUT: 3 brave the elements, 1 path to exile, 2 honor of the pure

Play guys fast and try to attack when you have the chance.

Note, an unanswered World Queller is good game.

Control (UW, UWR, Grixis)

These matchups normaly pan out in the same way, you plays guys, they wrath, you play more guys. Grixis is a great matchup because they can`t earthquake your flyers.

IN: 3 Great sable Stag, 1 Gargoyle Castle, 1 world queller

OUT: 1 brave the elements, 2 honor of the pure, 1 Battlegrace angel, 1 ajani goldmane

world queller is very, very good and I am begining to think that 3 in the board is correct. Stag is ok against UW and UWR since it attacks threw wall of denial and is very good against Grixis leaving only Bolt and earthquake to take it out.

All in all your control matchup is quite good.

IN CONCLUSION!

This deck can be very fast aggro or slower midrange. It is very difficult to take down and I 4-0ed with it at my last fnm. Manu B. put up a great record at worlds with this deck! As much as I hate playing aggro decks this deck is very fun and good! Remember, Check out http://www.mtgfanatic.com/, they sell magic cards, and at great prices too! See you all next time when I switch gears to exetended!

Phazr.


Sunday, December 27, 2009

Playing Bant In Standard Part One.

Hello!
Today I am going to begin to talk about Bant, a very strong contender in the standard metagame. In part one I am going to share with you the deck list (rooting from Manuel Bucher's deck that placed 6th at worlds. I give him credit for designing this deck, well the base of it.) and what role each card plays in the deck. Then in part two I will share Side boarding tips and match up strengths. So, let's get started!

If you do not know what to play in the current standard metagame then look no further. Bant is a powerful deck that utilizes some of T2's most powerful creatures such as Baneslayer Angel , Knight Of The Reliquary, Rhox War Monk and Emeria Angel. It also includes a great selection of mana accelerators to bring your War Monks and Knights out on turn two! Without further ado, here is the list. You can also find it in better format here (recommended). Also check out http://www.mtgfanatic.com/ for more great magic decks and articles!

Main Deck:
4 Noble Hiearch
2 Birds of Paradise
4 Steward of Valeron
4 Baneslayer Angel
4 Emeria Angel
4 Knight of the Reliquary
1 Battlegrace Angel
4 Rhox War Monk
2 Path to Exile
3 Brave the Elements
2 Ajani Goldmane
1 Elspeth, Knight-Errant
2 honor of the pure

4 mist rainforest
3 marsh flats
1 verdant catacombs
3 seaside citadel
4 sunpedal grove
1 kabiri crossroads
1 island
2 plains
4 forest

Sideboard:
2 battlegrace angel
4 wall of denial
2 qasil pridemage
1 world queller
3 great sable stag
2 path to exile
1 gargoyle castle

Again, if you want you to see the stats of any of these cards or want to see the deck in a better format just click here.

Alright so, the main deck first.

4 Baneslayer Angel- A must, this card is insane and having the power to drop this beast on turn 3 (via, hiearch's, Steward's and bird's) puts your opponent into a bad position. Although it is better to cast War monks and Knights first to try to force your opponent to waste their removal on them instead Baneslayer is still a brute that can win the game in a single attack!

4 Rhox War Monk, 4 Knight of the Reliquary- Again two very strong creatures to play on the second turn thanks to hiearch and birds. Knight is also insane with Emeria Angel allowing you to sacrifice a forest or plains and grab a fetch, then fetch into another land pumping the knight +2/+2 and bringing two birds into play. It can also search Crossroads when low on life and Castle from the board.

4 Emeria Angel- Great evasion and creates great chump blockers. This beast also provides a lethal strike force when backed up by Ajani, Honor
or Knight.

1 Battlegrace Angel- Good against Naya and Eldrazi green.

4 Noble Hiearch, 2 Birds of Paradise, 4 Steward of the Valeron- For accelerating the speed of the deck and dropping gigantic creatures very early in the game.

2 Path to Exile- Two may seem odd but your creatures are normally much bigger then your opponents so leaving only 2 main deck isn't that big of deal as you do not need to kill their guys to win. However, 2 more should be boarded in in every deck that plays Baneslayer Angel.

3 Brave the Elements- A great card for protecting The Queen (Baneslayer) and has won me a number of games against Vampires or Green when the board was clogged with creatures and no one could risk attacking..

2 Ajani Goldmane, 2 Honor of the Pure, 1 Elspeth, Knight-Errant- They are here to make your creatures even bigger.

23 lands- You need lands to play spells...

As for the sideboard and match up analysis check out my next post. Coming soon.

And Remember, if you ever need Magic cards but your local stores are sold out and no one is trading them then go to http://www.mtgfanatic.com/ and order your cards from them. They have a wide selection or cards to choose from with great prices.
Stay tuned.
Scott Metzger

Phazr, on http://www.mtgfanatic.com/

trying this

Just trying this out!